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1. supercarrier Dock in station! CCP let supercarriers dock in stations - in Assembly Hall [original thread]
pity reply
- by Sphit Ker - at 2011.12.04 12:10:00
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2. tier3 battlecruiser concerns - in Assembly Hall [original thread]
Gritz1 wrote: Why does space have to be safe? This is not an afk game. D-Scan, be aligned, and be ready, even when you are in high sec. Roger that. That's my point, actually. With the setup I posted right above, by the time the brain regi...
- by Sphit Ker - at 2011.11.30 10:19:00
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3. tier3 battlecruiser concerns - in Assembly Hall [original thread]
My only concern so far would be with the Tornado when setup as an "instacane" copycat. It's look silly but check this out none the least: [Tornado, Insta (1400)] 1400mm Howitzer Artillery II, Phased Plasma L 1400mm Howitzer Artillery II, Phased...
- by Sphit Ker - at 2011.11.30 03:59:00
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4. [Proposal] AoE damage from exploding ships. - in Assembly Hall [original thread]
No way. No thanks. Will somebody think of the drones?
- by Sphit Ker - at 2011.11.20 03:00:00
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5. [Proposal] Sensor Booster Effect - in Assembly Hall [original thread]
Im not a big fan of sebo effect either. I find them very intrusive and annoying. One or two ships with them is one thing but when theres 200 of those at once..... yuk.
- by Sphit Ker - at 2011.11.17 22:49:00
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6. [Proposal] Reduce EAF Signature Radius with Destroyer Buff - in Assembly Hall [original thread]
+1 ANY boost to EAFs is a good thing at this point.
- by Sphit Ker - at 2011.11.10 06:41:00
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7. [Proposal] Bring wormhole AI to all NPC rats - in Assembly Hall [original thread]
Sure thing, mate. Yes to Sleeper's AI for all NPCs. At least a derived version of it. No way to Sleeper's specs for all NPCs, tho. Our dumbass NPCs act like this: 1) looking for target.... 2) found target? 3) attack target! The end. It's 10...
- by Sphit Ker - at 2011.10.16 00:08:00
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8. [Proposal] Inject + Add Skills when you qualify for preq's in 24 hours. - in Assembly Hall [original thread]
I can see a potential problem with that, if that's a problem at all. Queuing skill require, first, skill injection. You can inject if you meet prerequisites. You don't meet them until you do (well, duh). Is this a problem at all?
- by Sphit Ker - at 2011.10.02 13:27:00
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9. AFK cloaking ! - in Assembly Hall [original thread]
Ingvar Angst wrote: Eperor wrote: Ingvar Angst wrote: Yvan Ratamnim wrote: ping pang pong POW! Circular logic works because circular logic works.
- by Sphit Ker - at 2011.09.07 13:29:00
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10. Frieghter with rigs, more options. - in Assembly Hall [original thread]
The only rigs I'll ever support on freighters would be to help with hauling of rigged ships. Im stiff The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2011.08.24 21:55:00
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11. Bring back balance to frigate class - in Assembly Hall [original thread]
I supportthis for as long long as the nerf to Dramiel does not denature it. Dramiels should remain Dramiels... just wash it down enough so itÆs got something to fear beside itÆs own pilot stoopidity. The following statement is not my signature...
- by Sphit Ker - at 2011.03.13 21:32:00
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12. [Proposal] Upgrade of "orbit", "keep at" and "approach" functions. - in Assembly Hall [original thread]
I have a sad this is not literally exploding with support to the top once more! The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2011.02.20 05:17:00
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13. [Proposal] Let us turn off the messages about gas clouds - in Assembly Hall [original thread]
EXTREMELY VALUABLE GAS CLOUDS The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2011.02.17 09:00:00
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14. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
First, It's about time warping gets an upgrade. We all spend a fair chunk of our time in warp so make it feel and look good! Give it a pace that is worth the many hundred times the speed of light we attain. We fly stupidly fast, it's got to be m...
- by Sphit Ker - at 2011.02.09 06:04:00
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15. [Proposal] Upgrade of "orbit", "keep at" and "approach" functions. - in Assembly Hall [original thread]
bump! The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2011.02.05 02:20:00
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16. [Proposal] UPGRADE BATTLESHIPS. - in Assembly Hall [original thread]
Call it a mid life overhaul . I feel battleships should be able to reach an impressive top speed. Im thinking 500m/s before prop mods. Agility and acceleration rate must stay the low and slow. This is to give them a fighting chance against small...
- by Sphit Ker - at 2010.12.28 04:40:00
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17. [proposal] self-repair of armor - in Assembly Hall [original thread]
Let armor (slowly) fix itself over time by gathering space dust with the shipÆs space magnets. Space magnets operate only if there is nothing locked on you at the time (recycle the cloak code? the part that deny cloak activation when something has...
- by Sphit Ker - at 2010.12.28 04:23:00
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18. [Proposal] Partial detection of on-grid cloaked ships. - in Assembly Hall [original thread]
To be honest, in retrospect the stealth bombers would get the short stick with this one. I'll wait a day of two to sleep on this then I'll probably trash this. The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2010.12.26 02:24:00
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19. [Proposal] Partial detection of on-grid cloaked ships. - in Assembly Hall [original thread]
I propose a mechanic of partial detection of cloaked ships present on grid as a mysterious overview entry featuring exactly nothing but distance. No speed, name, type neither bracket at all; only distance. It's either a probe for on-demand funct...
- by Sphit Ker - at 2010.12.26 00:12:00
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20. We got a issue abroad! - in Assembly Hall [original thread]
MMO is now Many Me Online The following statement is not my signature. The preceding statement is my signature.
- by Sphit Ker - at 2010.12.25 20:55:00
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